GG 1 | GG 2 | GG 3 | GG 4 | GG 5 | GG 6 | FG |
"Trapped Lightning"
Gyro invents a box that stores lightning, providing users with free energy. |
U$ 13, March 1956 |
"Inventor of Anything"
Gyro must invent a new fuel for his friend, but his neighbor keeps pestering him with his fence. |
U$ 14, June 1956 |
"The Cat Box"
Gyro invents a machine that translates what cats say. * 1st Helper * |
U$ 15, Sept 1956 |
"Grandma's Christmas Present"
Gyro rests at Grandma's farm-- but keeps inventing to make farm work easier. |
CP 8, Dec 1956 |
"Forecasting Follies"
This machine will answer everything question you ask it regarding the future. |
U$ 16, Dec 1956 |
"Fishing Mystery"
Gyro's fishing successes excite the curiosity of his fellow fishermen as to the bait he uses. |
U$ 17, March 1957 |
"The Sure-Fire Gold Finder"
Gyro tries this most powerful gold finder in the desert. |
U$ 18, June 1957 |
"Picnic"
Only an inventor can come up with the solution to every form of picnic trouble. |
PP 8, July 1957 |
"Gyro Builds a Better House"
A customer wants a house that is hard but soft. |
U$ 19, Sept 1957 |
"August Accident"
Gyro makes a steam rocket to be in the papers. |
MMA 1, Dec 1957 |
"Roscoe the Robot"
This new mechanical assistant will obey every thought. |
U$ 20, Dec 1957 |
"Getting Thor"
Gyro tries to get rid of crow; Helper has the solution. |
U$ 21, March 1958 |
"The Know-it-all Machine"
Crazy as it sounds, this machine knows everything. |
U$ 22, June 1958 |
"Gyro Goes for a Dip"
Gyro builds a swimming pool but cannot swim. |
U$ 23, Sept 1958 |
"The House on Cyclone Hill"
Gyro would like to try his cyclone alarm. |
U$ 24, Dec 1958 |
"The Wishing Well"
Beware what you wish for! |
U$ 25, March 1959 |
"Krankenstein Gyro"
Inspired by a film, Gryo tries to make a living creature out of chemicals. |
U$ 26, June 1959 |
"The Dream Planet"
Gus visits his dream planet, where no one ever works-- but Gyro is here! |
VD 1025, Aug 1959 |
"The Firefly Tracker"
This device will track more than fireflies. |
U$ 27, Sept 1959 |
"The Pied Piper of
Duckburg"
Gyro invents a cheese mice can't resist. * Script by Barks, art by Don Rosa * |
U$A 21, May 1990 |
"The Gab Muffer"
Donald asks Gyro to invent something that will turn our noise. |
GG 1047, Nov 1959 |
"The Stubborn Stork"
Gyro's brand-new flying bike is what Uncle Scrooge needs to inspect his building's roof. |
GG 1047, Nov 1959 |
"Milktime Melodies"
The Grandma's animals love Gyro's music box, but Helper jams it accidentally. |
GG 1047, Nov 1959 |
"The Lost Rabbit's Foot"
Gladstone asks Gyro to dive for his lucky charm. |
GG 1047, Nov 1959 |
"The Bird Camera"
Gyro wants to take a picture of a shy curly-tailed woodpecker. (1-pager) |
GG 1047, Nov 1959 |
"The Odd Order"
Gyro goes to the restaurant. (1-pager) |
GG 1047, Nov 1959 |
"The Inventors Contest"
The best mouse trap wins; but some constestants cheat. |
U$ 28, Dec 1959 |
"Oodles of Oomph"
Gyro and Helper enter a boat race, each in his own boat. |
U$ 29, March 1960 |
"The Call of the Wild"
Gyro invents a super moose call. (1-pager) |
GG 1095, April 1960 |
"Cave of the Winds"
Uncle Scrooge finds a new hiding spot for his money. |
GG 1095, April 1960 |
"Mixed-Up Mixer"
Gyro builds a wall to save Grandma's farm form the flood. |
GG 1095, April 1960 |
"The Madball Pitcher"
Gyro is so good at baseball both teams ask his help to win. |
GG 1095, April 1960 |
"The Bear Tamer"
Gladsone needs Gyro's help to tame bears and be named "king of luck". |
GG 1095, April 1960 |
"Tales of the Tape"
Gyro records himself to check whether he snores. (1-pager) |
GG 1095, April 1960 |
"His Shining Hour"
Gyro tries his new home shoe-shiner. (1-pager) |
GG 1095, April 1960 |
"Warpaint"
A director asks Gyro to invent a special make-up for his western. |
U$ 30, June 1960 |
"Fishy Warden"
Gyro disguises to catch fish thieves. |
U$ 31, Sept 1960 |
"That Small Feeling"
A witch doctor needs Gyro's help to improve his voodoo doll. |
U$ 32, Dec 1960 |
"You Can't Win"
People ask Gyro to improve trees. |
U$ 33, March 1961 |
"The Nose Knows"
Gyro launches a spy rocket. (1-pager) |
GG 1184, May 1961 |
"Monsterville"
Gyro turns Duckburg into the first all-automatic city. |
GG 1184, May 1961 |
"The Cube"
Gyro tries to find a use for his cube. |
GG 1184, May 1961 |
"Mighty but Miserable"
Superhuman strength is not all§ |
GG 1184, May 1961 |
"Brain-Strain"
Donald and Gyro are stranded on a desert island; Donald keeps on goofing around. |
GG 1184, May 1961 |
"The Old Timer"
Gyro stops in Donald's garage-- but his car doesn't need anything. (1-pager) |
GG 1184, May 1961 |
"Mechanized Mess"
Gyro has automatized his trash can. (1-pager) |
GG 1184, May 1961 |
"Wily Rival"
A mysterious inventor and his mysterious inventor excite Gyro's curiosity in the waiting room. |
U$ 34, June 1961 |
"Fast Away Castaway"
Gyro goes on a "desert island" to tesst a machine that will make him autonomous. |
U$ 35, Sept 1961 |
"Duckburg's Day of
Peril"
A giant robot built for a movie goes berserk§ |
U$ 36, Dec 1961 |
"Buffaloed by Buffaloes"
Gyro teaches the people of Farbakishan "how to live a fuller life"! |
GG 1267, Dec 1961 |
"The Great Pop Up"
Gyro fixes his toaster. |
U$ 37, March 1962 |
"Madcap Inventors"
Gyro and his neighbor invent machines that make trees grow anything. |
U$ 38, June 1962 |
"Finny Fun"
Gyro invents a wand that enables him to order fish around. |
U$ 39, Sept 1962 |
"Posthasty Postman"
Gyro turns postman and invents gizmos to make the job easier. * Square panels *, a new and one-time-only page setup ordered by Western Publishing. |
U$ 40, Jan 1963 |
"Snow Duster"
There won't be a football match unless Gyro gets rid of the snow. |
U$ 41, March 1963 |
"A Helper's Helping Hand"
Gyro is contracted to paint the mighty Narrows Bridge. |
U$ 46, Dec 1963 |
"Man Versus Machine"
Gyro rejects modern life and machine and leaves for the desert. |
U$ 47, Feb 1964 |
"Jonah Gyro"
Gyro's super bait lures in the biggest fish. |
U$ 48, March 1964 |
"Donald Duck's Best Christmas"
Donald, Huey, Dewey, Louie go to Grandma's farm for Christmas; but the road is long. |
FCG 45, Dec 1945 |
"Santa's Stormy Visit"
Donald and his nephews live in a beacon. Will Santa be able to come on this stormy night? |
FCG 46, Dec 1946 |
"Three Good Little Ducks"
The boys try to make up for their mischiefs. |
FCG 47, Dec 1947 |
"Toyland"
Santa Claus asks Donald and his nephews to test his toys. |
FCG 48, Dec 1948 |
"New Toys"
The boys want new toys even though the ones they have are as good as new. |
FCG 49, Dec 1949 |